
Blender ( method 4 ) - universal, but is best for people whose version of MD precedes 4.Blender ( method 3 ) - universal, but is best for garments with folds/wrinkles.Blender ( method 2 ) - best for garments made of symmetrical, geometrically complex patterns.Blender ( method 1 ) - best for garments made of geometrically simple, straight-edged patterns.Converting internal lines created in Marvelous Designer to surface in Blender
